With The Expansion Of Horizon Worlds, Meta Takes The Next Step Towards VR Social
Meta has announced that its Horizon Worlds VR creation and interaction platform will be available to all users in the United States and Canada, serving as a major introduction to virtual reality for many new Meta VR users who are expecting a headset under the tree this year. Horizon Worlds is a collaborative virtual reality experience that allows you to create and explore together. Meta has been awestruck by the community that's formed and inspired by the unique experiences they've created since launching as an invite-only beta last year.
Horizon Worlds, as seen in this movie, is similar to the main city in The Lego Movie, where users may build whatever they want and invite others to participate in the fun. Horizon also has a variety of applications and alternatives where you may meet up with friends and hang out, as well as play games, take quizzes, and more. Despite the lack of legs. Legs are not permitted in the metaverse at this time.
According to estimates, sales of Quest 2 headsets are already three times higher than previous VR devices, therefore the expansion of Horizon Worlds access comes at a critical time. While Meta hasn't provided any official sales figures, the indicators are that many more people are now paying attention to VR, which has likely been boosted by the company's metaverse-inspired name change.
Qualcomm, which provides chips for Quest units, said last month that Meta had already sold 10 million Quest 2 systems, and while Meta hasn't provided any official sales figures, the indicators are that many more people are now paying attention to VR, which has likely been boosted by the company's metaverse-inspired name change. Given this, it's likely that many Quest 2 units will be wrapped in holiday wrapping paper right now, and with these new users expected to join Meta in the coming weeks, Meta will need to create interesting experiences, and ideally, social VR features, to capitalize on that attention.
While augmented reality is expected to play a significant role in the next stage of digital engagement and interaction, the true concept of a completely immersive metaverse, which creates a computer-generated alternate world in which anything is conceivable, can only be realized in virtual reality. That was Meta CEO Mark Zuckerberg's aim when he announced the 'Meta' name change at Facebook Connect in October.
The only way to engage in fully immersive environments like this is through a VR headset, which is another reason why Meta is eager to get Horizon Worlds out there and start the ball rolling in broader VR adoption, which will include new games (Meta is adding a new 3v3 laser tag game called "Arena Clash" today, while other, more advanced games like "Grand Theft Auto" are coming to VR soon) and other experiences.
Horizon Worlds may eventually become the next step in social media connection, and as VR use grows, so does the desire for others to purchase their device and join their friends in this new experience. The metaverse and more immersive creative alternatives for connection are on the way, as is the next stage of digital engagement.
Horizon Worlds is a free Quest 2 game that can be downloaded here.